
The Mission system acts as the narrative backbone of skate., connecting the main storyline with all core features, while also supporting seasonal and event missions that drive live service content.
As the UX owner, I defined goals and flows and worked with game designer to breakdown mission mechanics and systems needs and created guidelines. I also established Signs & Feedback, defined UX writing guidelines, and was the primary reviewer for mission content, ensuring alignment with UX guidelines and that player objectives and intent are clear at every step.
Mission Flow Video
(Gameplay part shown at 2× playback speed)










